6/29/19
[PC] Dead Or School
Though I hardly play them, I have nothing against indie games. A lot of indie developers bring out some innovative titles and reintroduces tried-and-true mechanics with a twist to the platform. Many established creators go indie because the big-name companies that once backed them lost their vision due to corner-cutting and corporate greed.
However, I'm oftentimes reluctant to offer my support to such entities in one form or another. Crowdfunding campaigns are often a gamble since there have been a sizable number of cases where the pitched game never comes to be, or ends up being total garbage.
The only indie game that I ended up totally liking is this one: Dead Or School. Created by a studio called Nanafushi which is staffed by only three people, it combines hack-and-slash plus labyrinth exploration under a sub-genre dubbed "Metroidvania", combining mechanics of the two classics used in the portmanteau. The PC version was released last year, and there will be a PS4 and Switch port a month or so from now.
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