Though it seems like a fruitless pursuit (and mainly for my own personal satisfaction anyway), the main reason I started doing reviews of the games I've played (and totally got smitten with) is because I read those done by the gaming media on a regular basis, and needless to say, I'm not impressed. They'd give low scores to a game just because they couldn't understand what it's really all about.
Case in point is Chou Jigen Game Neptune. It got mainly lackluster reviews from the so-called "pros" who have little to no experience with otaku culture, merely dismissing it as "a sexist hack from the land of the rising sun". That statement totally reeks of not being able to appreciate moe, and that irks me to no end. Take your BS degree and shove it if you don't have a clue on what you're dealing with, please.
After going through the game twice (both the Japanese and NA versions) , I impatiently awaited the release of the sequel, Chou Jigen Game Neptune Mk2. The original game featured personifications of home consoles (with several developers in tow) and was ridden with gaming history references, fanservice and dungeon crawling. Mk2 doesn't necessarily pick up from where it's predecessor left off (blame the inflexible ending for that one), but features a whole new universe based on the prior theme, an improved combat system, and best of all, the introduction of the original casts' "younger sisters" all of whom are personifications of contemporary handheld consoles. This also answers the need for otaku fans who get off on siscon moe (and I happen to be one of them, by the way).