Showing posts with label Zettai Zetsumei Toshi 3. Show all posts
Showing posts with label Zettai Zetsumei Toshi 3. Show all posts
3/19/11
[その他] 絶体絶命都市3 ~お姉さまイベント~
So get this...
Irem seemed to be planning their time-honored April Fool's gag to serve as a marketing gimmick for the upcoming Zettai Zetsumei Toshi 4 release.However, since much of Kanto is still reeling from the effects of the recent earthquake, they eventually decided not to go through it, even going as far as canceling the release entirely. I would have wanted to see it since I'm a fan of the first three games, but I'm all for taking the feelings of the survivors into consideration too.
Admittedly, I started playing Zettai Zetsumei Toshi 3 again after learning about the disaster, which in turn motivated me to pick up where I left off in the FAQ I was writing for it. That being said, I wanted to share one of my favorite parts of the game with the non-Japanese speaking populace out there. Though it looks labor-intensive, this post actually served as a refreshing break from translating the dizzying array of dialogue choices on offer.
In case anyone asks, these scenes DO happen in the game. You just have to make the right choices to activate the Ayami flag. Irem is freaky like that.
*Beware, this entry is image and spoiler heavy.
9/21/10
[PSP] 絶体絶命都市3 ~壊れゆく街と彼女の歌~
Zettai Zetsumei Toshi 3 ~Kowareyuku Machi To Kanojo No Uta~ is the third in a series of action games by Irem that emphasize people beating the odds to prevail against whatever Mother Nature has to throw at them. It's categorized as a Survival Action game, a relative first in my book since I never picked up on any prior Survival Horror games.
The first two were released in the PS2 and upon stateside exposure were horribly westernized, repackaged as Disaster Report and Raw Danger respectively. Hair colors and names were changed, but road signs and other stuff remained Japanese. Here's hoping this one never gets touched by the perpetually dirty and lazy hands of the localization outfits. Besides, I plan on making a wordy translation FAQ/Walkthrough of this game when I've uncovered all of it's little nuances.
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