Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts

1/29/14

[Xbox 360] オトメディウスG+X=W実績百パ~!



2013 was a bleak year for the 360 when it came to interesting Japanese-made exclusives. With MAGES/5pb jumping ship by making PS3/Vita ports of their newer games and Cave going a bit mellow (the last few releases were merely compilations and remakes of their established shooter hits), times like these called for the proverbial barrel-bottom scraping.

Contrary to the context however, what you find at the bottom isn't necessarily bad.

I was able to single out a couple of shoot-em-up franchises that seemed worth my while: Cave's Deathsmiles and Konami's Otomedius series. While I'm no stranger to the genre (My childhood was spent trying in vain to clear Gradius, Star Soldier and Summer Carnival '92 Recca), I'm not too spectacular at it either. These titles were chosen for the appealing character designs, and of course, for being the most accommodating towards non-shooter fanatics like myself.

The main focus at the moment though is Otomedius G (Gorgeous) and X (Excellent), both of which hit the big 100% in this month alone.

12/15/13

[Xbox 360] ストパン白銀の翼秘密実績リスト


After completing Neptune ReBirth1, I was at a loss as to what I should play next.  It's back to the usual cycle of limbo where I sort my backlogs and half-tried stuff to find the next game I'll be losing time (and sleep) over.

Since the ol' box (360) has been gathering a bit of dust (both from minimal use and the stuff I stir up moving things around), I decided to give it a bit of love. Strike Witches: Hakugin No Tsubasa became my main focus on account of having watched the movie again only recently.

During one round of gameplay I popped a secret achievement from a randomly assembled team in arcade mode, I then took it upon myself to find the rest. There were 8 in all, requiring specific character combinations that were only possible there.

10/31/13

[Xbox360] ファントムブレイカー:BG 全キャラカンスト、そして実績 100%!!!



Though I'm not too hung up on Trophies and Achievements anymore, there was one game that I at least wanted to fully complete for the 360, none other than Phantom Breaker Battlegrounds.

Thanks to a rare free Gold Weekend, I was able to get the ones for Online Co-op and Vs early on. Since then a solitary Achievement has totally eluded me for the longest time.

7/18/13

[その他] ういす! また生きとるやで! (その2だったっけ?)



Here we are again with another sign of life post.

With all the funky stuff that life just throws everyday, it's always a problem of motivation. When I'm done with all the necessary evils, I usually just hit up Nico to watch some game commentary vids, drown myself in gaming and occasionally hassle a certain someone else's blog.

I started reviewing for the sake of my self-satisfaction, though nowadays the satisfaction doesn't come up. Even so, I'm not abandoning my solitary spot on the web just because of that pathetic excuse. This may be far from be my usual fare, but for the sake of finally getting another update in, I'm gonna post a little "gaming progress report" of my own.

4/23/13

[Xbox360/XBLA] ファントムブレイカー:バトルグラウンド


 As I mentioned before, halfway decent Japanese games unique to the 360 are few and verrrrry far between. Aside from Love Tore, Otomedius and Onechanbara Z (the third of which will soon have a PS3 port this coming June), I'm at a loss as to what game to get that isn't a Cave Shooter or a galge.

MAGES/5pb recently released Phantom Breaker Battlegrounds for the XBLA, and being a fan of side-scrolling beat-em-ups, I jumped into it right away.The 16-bit vibe (though MAGES insists that it's supposed to be a homage to 8-bit for some reason), cute characters and funky combat system (which mirrors it's 2D fighting game predecessor) made it particularly appealing.